art with code

2008-11-26

Yeah, it's going to be difficult

I got a directory info extraction thing going, but this stuff might be pretty hard. The reason I'd like to use Haskell is that it makes the drawing code easy, but I don't really have an idea on how to do the multithreaded traversal cache. In C#, it's somewhat the reverse. Maybe I should try rewriting the C# drawing code now to fulfill my daily quota of head-wall interaction.
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Built art installations, web sites, graphics libraries, web browsers, mobile apps, desktop apps, media player themes, many nutty prototypes, much bad code, much bad art.

Have freelanced for Verizon, Google, Mozilla, Warner Bros, Sony Pictures, Yahoo!, Microsoft, Valve Software, TDK Electronics.

Ex-Chrome Developer Relations.