art with code

2009-05-07

Started on the GLSL lexer

Started writing the GLSL parser by sketching the lexer for an hour today. It has all the identifiers and might even lex numbers correctly, but is not finished, does not compile and has no tests.

I'm working from the GLSL 1.40 spec on the assumption that it's easier to remove features than add them (though 1.40 removed the fixed-function bits, so it's not GLSL ES -compatible.)

The next step is to get the lexer to compile, then start writing the grammar, parser and tests.
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Built art installations, web sites, graphics libraries, web browsers, mobile apps, desktop apps, media player themes, many nutty prototypes, much bad code, much bad art.

Have freelanced for Verizon, Google, Mozilla, Warner Bros, Sony Pictures, Yahoo!, Microsoft, Valve Software, TDK Electronics.

Ex-Chrome Developer Relations.