art with code

2012-02-06

New things in WebGL land

Compressed textures are coming!
http://www.khronos.org/registry/webgl/specs/latest/#COMPRESSED_TEXTURE_SUPPORT
Draft extension: WEBGL_compressed_texture_s3tc

Extension initiatives for depth textures, uint element indexes and public-webgl discussion about anisotropic filtering!
In the draft extension list: WEBGL_depth_textureOES_element_index_uint


What is this: OES_vertex_array_object


Uint8ClampedArray is the Typed Array equivalent to Canvas ImageData.
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About Me

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Built art installations, web sites, graphics libraries, web browsers, mobile apps, desktop apps, media player themes, many nutty prototypes, much bad code, much bad art.

Have freelanced for Verizon, Google, Mozilla, Warner Bros, Sony Pictures, Yahoo!, Microsoft, Valve Software, TDK Electronics.

Ex-Chrome Developer Relations.