art with code


New things in WebGL land

Compressed textures are coming!
Draft extension: WEBGL_compressed_texture_s3tc

Extension initiatives for depth textures, uint element indexes and public-webgl discussion about anisotropic filtering!
In the draft extension list: WEBGL_depth_textureOES_element_index_uint

What is this: OES_vertex_array_object

Uint8ClampedArray is the Typed Array equivalent to Canvas ImageData.
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Built art installations, web sites, graphics libraries, web browsers, mobile apps, desktop apps, media player themes, many nutty prototypes