art with code


Day 23: du traversal, semi-functional decoration and a progress animation

Du traversal is fast. But I'm not doing it right. So there's a gap between the FS model and the traversal model and it's going to cause me problems unless I go in and simplify everything.

In the picture on the left, you can see the traversal progress indicator rings. The other ring rotates clockwise and the other counter-clockwise. The effect is pretty nice and low-key. The red /-lines indicate that the directory is the current dir (thick line) or a child of the current dir, and make it easier to separate between deeper subdirs drawn large and top-level dirs.

The dots on the top of the directories.. I guess they make it easier to tell directories apart? And look cool? In a skyscraper warning lights / car backlights / dreadful gray boxscape contrastbringer kind of way.

(Pshh, Contrastbringer, the mighty demonic blade that feeds on the imagination of its victims.)
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Built art installations, web sites, graphics libraries, web browsers, mobile apps, desktop apps, media player themes, many nutty prototypes, much bad code, much bad art.

Have freelanced for Verizon, Google, Mozilla, Warner Bros, Sony Pictures, Yahoo!, Microsoft, Valve Software, TDK Electronics.

Ex-Chrome Developer Relations.